Liberal arts colleges mould students to relate to general knowledge and develop the student’s rational thought and intellectual capabilities. To be honest, I think liberal arts colleges are there to give students common sense and logic. A degree is almost like a guide into the gaming industry, a rather useful one but you don’t necessarily need a one to obtain the qualities needed for the gaming industry. Both do provide a valid and fulfilling experience to students in their own way but I have only gained experienced from learning through a degree since I haven’t attended any liberal arts colleges.
Looking at job vacancies for game companies, in order to get the job, I discovered a key trend in the requirements. The applicant must have experience and logic. The words: ‘passion, enthusiasm, problem solving, team working and work within deadlines’ appeared in almost every job requirements.
Evan Hirsch, head of Acme Animotion Group (Hoboken, NJ), a firm specializing in providing 3D design and support for industrial design and animations states: "I want to see the basics: sketching, portfolio examples that show me how the student thinks and understands light, form, and function. I don't want to see a lot of slick computer graphics that don't show me anything; I'm after good fundamental skills."
There is no right answer for this one; in the end, it all depends on the individual applying for the job. It is down to their passionate work, motivation and drive that determine whether they qualify for the industry.